Friday, May 8, 2015

Start.

3:19 PM Posted by Unknown No comments


I've been meaning to start a game dev log for a while, but I never got around to it! This will hopefully not be too public of a blog, mainly to remind myself of what I've done and to keep myself sane.

I think game development blogs are useful in a few ways:
- Remind you of the stuff you've done because it's so easy to forget you've made progress.
- Can be useful to quickly explain some design problem to someone.
- Help other people see your development process, failures, and successes for reference. I know I've learned a lot from reading other people's game development blogs.

Hopefully I'll be blogging about my progress, my problems, events and other things I go to to help game development, and things I've learned.




Screenshot of the game I'm currently working on



I'm currently working on this game called Museum of Simulation Technology (working title). It's about using forced perspective to change objects' size and distance to solve puzzles. I posted a video - a short unpolished tech demo - a while ago that got a bunch of views on youtube (https://www.youtube.com/watch?v=HOfll06X16c).

It's been a while since that video was posted, so hopefully in the next few days I'll be blogging about stuff that's happened since then.